Three for the Price of One: Brotherhood of Two Nations
It's been too long since a MLYT post. The following isn't amazingly exciting, but amusing enough that I hope it will keep you satisfied until we get back to full-speed. =)
As usual the location is Dodixie, and I warp into a mission with a Typhoon and a Megathron. It turns out to be some fellows from The Brotherhood of Two Nations - which we had a wardec on a few weeks back. These guys should be a bit pissed off. Sure enough, after a few minutes of salvaging and looting the Megathron piloted by Stockcom warps off - I assume to get a less valuable PvP ship. My neutral eyes are watching the station and he soon undocks in a Thorax.
I bait the Thorax by letting him get into disruptor range and he starts shooting. I burn off to get out of point range - which turns out to be unnecessary as he had a scram, not a disruptor and I was never in range - and warp off for the Gank Abbadon. I'm not too hopeful, but these guys were idiots when we shot them last time. Sure enough he's still there when I get back and even starts to engage me despite being outside my 36km point range! He kindly burns toward me until I can point him, and then I nuke his Thorax from range.
The Typhoon hasn't bothered to help and is apparently still shooting NPCs. Team work? What's that? He warps out a second later, and I decide to hang around and see if they bring anything interesting back. Not the best move for me, as I was feeling a little cocky, and usually the best idea is to leave once they might bring back a real PvP ship. When Stockcom returns in a Domi I figure this isn't going to be that bad - until I notice my capacitor vanishing rapidly. Crap, a neut Domi. We slug it out for what seems like a really long time, as I get just enough capacitor from every cycle of my Cap Booster 800s to fire my lasers a few times, or run the Heavy Neut a cycle. Our drones slag away at each other. He can keep a point on me but I can't keep enough cap to keep him pointed.
Working in my favor is my really large buffer tank. My occasional laser pulses and drones are eating him up faster than he can knock out my armor, and when I get him into hull I assume he's going to warp off. Which he doesn't. At 25% of his hull left I quickly slap on my point with the next booster cycle, overheat my lasers, and my final burst of fire reduces him to ash. I'm at 50% armor and I go to repair, considering myself lucky.
The aggression timers have expired by the time I finish repairing and refitting the Abbadon (with a second cap booster); so I head back with a salvage ship to see if I can start the fun again. Corpmate Zarago is now online and has RR available so I'm more confident about the odds. The Typhoon and the Megathron are working their way through the mission when I return and start salvaging. The Megathron warps off again, for pew I'm sure. I haven't actually looted, but I decide to go grab the Abbadon and see if these guys are dumb enough to fire first and bring a Concordokken.
The Typhoon locks up my Abbadon but doesn't do anything and I spin circles around him. Eventually I get bored and grab a can. The Typhoon still doesn't shoot. After enough minute I'm ready to take off, when he finally points me and opens fire. Stockhom arrives at the same time with an Enyo. I guess they figured he'd keep point while the Typhoon did the damage or something?
I return fire on Arkan Mathal's Typhoon, Zarago warps in and starts repping me, and the Typhoon goes down in a laughably short time. It pretty much just melts. Enyo GTFOs, and I laugh a little bit in local with no response. Can't get tears every time!
Paul and I never claim to actually be GOOD at PvP, just not bad at blowing up mission runners. By all rights, if these guys had a clue, they could have toasted me on the second round with another neut Domi or even if the Typhoon had engaged. I think this is why I like popping mission runners so much - they're even worse than we are! =)
8 comments
First link showed up as the domi, Khalia. I'd like to see the fittings on that melted thorax... :D
Fixed!
Was a fun fight, *tips cap*
I'm new(ish) to pvp, so I had no idea you didn't have a point on me most of the time. Also, by some wierd quirk of game mechanics neither of the other ships had you blinky red. Ah well, you live and learn, I'm sure we'll duke it out again sometime since I'm always in Dixie.
oh, and my lil rax:
http://eve.battleclinic.com/killboard/killmail.php?id=10019155 (sorry i have no internetz skills either apparently)
lol, My alt joined their corp for intel and infiltration purposes a few months ago. No API check just ask to join. hmm...
I quit too boring.
Hahaha @ Galmarr. There is no point in infiltrating ninjas, you wont gain anything. They got no poses, no corp hangar assets nor big wallet (if any). And intel? They're ninjas mate, everyone works for their own, unless on wrecking ninjas ops. Oh yeah, forgot to mention (or not) -> THEY ARE FUCKING NINJAS!
Galmarr *is* a ninja. He meant he infiltrated TBTN =)
Actually, I did answer you in local, to agree what a fail I was...lol.
I still don't understand why you weren't red to me after the first engagement with my corpmate, though. But that's one of the ways ninjas win--better understanding of aggression mechanics, in addition to being better at selecting fights, weak fits by noob mission runners (that's me, not the others) and of course, the remote repping. I wouldn't let this reflect on my corp, though, and would correct one thing--I think it was you who had reason to be pissed after the brief war, since you lost a T2 frigate and an Interceptor...
Still, I'm glad I engaged you even though I failed so bad. I learned a lot about how ninjas work, which is interesting...and learned how pathetic my tank was for PvP,
Thanks for the fun.
Interceptors are cheap, and I was only mad at myself for losing it by not waiting for backup =)