This is an opinion piece. I expect a lot of disagreement in comments; please do. Both Paul and I like to see the blog as a place where people can freely express opinions, even when we don't agree with them, or you with us.

Commenters have recently asked why Paul and I are living in wormhole space killing sleepers instead of playing in hisec and ganking mission runners. Part of the reason is Paul's new business which keeps him extremely busy; and the Advanced Emergency Medical Technician class I had been taking this summer. Another reason was that we wanted to get Space Rich, and sleepers are one good way to do it.

But for me, there is another reason: The Ninja Salvage (plus Bait & Gank) play style is no longer anywhere as enjoyable as it once was. When I first started, it was possible to kill two or three ships a night, sometimes even more. And a strong possibility of tears. Now it takes time and effort to get even a single kill. Here's some of the reasons why this play style, for me, has gone downhill:

When I first started, way back in Quantum Rise, probing was an entirely different affair. It was more difficult to scan down a player, and players had no expectation of someone showing up in their mission and plundering salvage and loot. As a result, shock factor led to shooting. The new scanning system - which I love, don't get me wrong - makes it fast and easy to scan mission runners down. Combined with a rapid rise in the ninja play style - thanks to visibility from Suddenly Ninjas - today's mission runners expect to see people popping in on their missions. They know it's not that hard, and they learned that we can and will come back and blow them up if they decide to shoot us. Suddenly Ninjas have said often, and clearly, "If you don't want to get shot, don't shoot ninjas". They listened.

Changes to missions have also made the ninja/bait lifestyle harder. The Level 4 mission loot nerf sharply reduced the value of looting these missions. As a result mission runners aren't as eager to loot their missions; many just speed through them to get more ISK/hour from loyalty point rewards. So why shoot at those stealing it? Even if they do decide to salvage and loot, the Noctis has made it all but impossible for a ninja to out salvage a mission runner. The speedy Vigil can't keep up with 70km tractor beams and salvagers with cycle time bonuses.

Mission runners also used to be congregated in a few places, all well known - Dodixie, Ruvas, Ichiyora to name a few. Changes to missions since then have included missions now being spread to surrounding systems more often and the changing of agents to all of the same quality. Now mission runners don't need to stay in one place for those L4Q20 missions, and those missions are spread all over the surrounding area. With more diffuse targets, it's harder to find targets, and if you travel you have to bring your ship collection with you.

I'm not saying you can't still get a Raven Navy or Rattlesnake kill - people can and do - but it's not the same fun per hour that it was when I started. This is why I'm not doing this right now. Like Paul, I'm pleased to see people carrying on in the emails to us.

The general decline in the communities around this playstyle are a final reason that I am not highly interested in going back. Suddenly Ninjas and TEARS was at a high point around 18 months ago, but has steadily declined. I am sorry to say that the group which I thought had a lot of intelligent, classy people, now seems more like 4chan's /b/ section.

As always, comments welcome.