Lots of excellent discussion going back and forth on the CCP layoffs. PyroTech at Wandering the Void wrote about players complaining that the community team was hit hard:

Where’s the next logical step to downsize? You cut out developers, art, and designers from EVE….you go back on your promise of improving EVE. That’s where the community team comes up. In a lot of companies that have these PR Community team’s, they are the most disposable. Their job can be taught relatively easy and therefore easy to replace. So the Reykjavik positions mentioned were likely the community team members.

The logic here is sound. Particularly if the 'community' dropped by ~4500 people, that team suddenly looks a whole lot less important. BUT, I disagree with the outcome.

What CCP should have done is shit-can the entire World of Darkness project. Look, CCP, I'm an EVE player. As far as I am concerned your job is to make EVE as good as it can be and NOT ONE DAMN THING ELSE. I have no interest in a vampire MMO; and I'm guessing a lot of EVE players will agree.

Some people will make an argument that CCP has already invested "too much time and money" to drop the project. This reminds me of the "too big to fail" argument made for some financial institutions.

CCP's income stream is from EVE players. Until they actually get the WoD game out the door, they're banking on the future. Any loss they would take from dropping World of Darkness has *already been paid*. They can't make the current situation any worse; indeed they can improve their fiscal position by dropping the employees assigned to WoD, and assign some back over to EVE.

Improve EVE, attract more players, get rich. You can do it, CCP.

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