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Incursions: The Two Minute Review

Hadn't tried Incursions at all, and being bored with what we've been doing, I thought I'd give it a run. All the info I got was from at http://incursionguide.wordpress.com/ and http://jestertrek.blogspot.com/2011/08/guide-introduction-to-incursions-part-1.html which are both great guides.

Since I have an alt that is a highly skilled Basilisk pilot he was my guy to use; Khalia is unfortunately blacklisted =)

I got a decent fit, headed off to Amarr where the current highsec incursions are, and started broadcoasting my request for a fleet invite in the well-known 'BTL Pub' channel. Got picked up pretty quickly to run Vanguard sites. I had done logistic chains before in PvP, so this was fairly straight forward.

Income on a ten man fleet (2-3 logistics, rest DPS/webs/painters) runs 10.5m per site plus 1500 LP. These sites can be done in about 5-10 minutes. My first FC was decent, and we got into a nice rhythm. After an hour or so, he left and made me FC.

As Paul said to me "the essence of leadership is delegation". So I found someone in my fleet who knew these sites to tag, and I started furiously reading site guides while making sure reps kept up on people. And it worked! We did a few sites before I passed the ball onto someone else.

Later I was picked up into a larger 30 man fleet running a Headquarters site. This was not quite as fun, as getting 30 people all in the same place at the same time and listening consistently to orders is way harder than 10 people. Not a linear scale at all. Our site took about 30 minutes and paid out around 30.5m plus 7k LP.

Second night, I got into a pickup fleet with an excellent FC and a great group of players. This FC really knew his shit and we blitzed through about 20 Vanguard sites in a few hours; I made about 200m plus a lot of LP. This was a lot of fun, and the 10-man fast blitz is definitely the way to go. Catching other fleets at a gate and racing to complete a site against them was enjoyable.

Final fleet before this post was a 22-man fleet running a Nation Commander Stronghold site with five logistics. This fleet took a long time to form up, a long time for everyone to get together, and about 20 minutes to run the site, for a 18.2m payout... and then a break. A number of people new to Incursions complicated matters, and a Machariel panicked on low shields and shot a fleet member; CONCORDOKEN and ragequit resulted.

Summary: Incursions are great ISK. Incursions are fun, IF you get a competent FC and play with a small group who have some experience and understand each other well.

Oh, some actual Loot and Tears to come soon.

3 Responses

  1. anon

    What would you say the avg LP conversion rate is?

  2. Araziah

    When incursions first started, LP rate was about 10k ISK per LP. This quick settled down to around the 4-6k rate. But by now, the market is fairly saturated. So concord LP isn't worth more than 1-2k if you're lucky. It's about the same as any other corp's LP.

  3. Falcon

    Hey, you must have been in the same fleet I was in. I was one of the basilisks in the fleet. The machariel pilot had 40% shields and he got concorded. I recall it was an incursion back in Khanid space.