Elizabeth Hope's No Good, Very Bad, Terrible Day
While I can't speak entirely for my corporation, I will put forth a claim that there is only one thing that gets us more excited than tears from mission runners: Threats of war. In general, we welcome a good war. It gives us the chance to exercise our ninja skill in a different way. We use hit-and-run, ambush, and the ability to entirely vanish to confound and frustrate our war targets.
On the other hand, some mission runner corporations are all talk and no game. This is no fun at all, so we often have to bring the war to them. This can be by direct wardec, but it often is through sister corporations or by suicide ganking of strategic targets.
You may recall from this earlier post of drucore and the friend he ran crying to, Elizabeth Hope. Elizabeth promised war and hell, but failed to deliver. Over a week has passed without a wardec either from her alliance or from any mercenary corporation. In the interim two of our sister corporations - The Logistical Nightmare and IEEE - declared war on Zahn Consortium and proceeded to attack with out mercy. They even succeeded in pod killing Elizabeth Hope.
I logged in late Saturday to find that IEEE member Zedrik Cayne had located Elizabeth and a group of corp mates attempting to set up a medium Amarr POS inside a worm hole system, and with an entrance not far from Dodixie. While Zedrik suicided some of their neutral haulers, I and several Suddenly Ninja corpmates arrived in the wormhole with stealth bombers, preparing for a takedown the following day.
Elizabeth clearly expected we would be unable to do anything about this, dropping some smack talk in local when I decloaked from time to time to let them know I was still watching.
Elizabeth hope > Comon cloak up :)
Elizabeth hope > Don't think we got people no cloaked too ;)
Elizabeth hope > go ahead set safe points, I'd love to see what you got Mr ninjas :)
Elizabeth hope > tomorrow this place will be full of people
Elizabeth hope > ta ta kessie lover tech II
I said nothing, but stayed on all the way until downtime to watch their lone Thorax pilot defend the medium POS and the large beam laser they had onlined.
When I logged back on Sunday afternoon, I found that a 15-strong Ninja And Friends Fleet had assembled, beat the living shit out of Zahn's forces inside the wormhole, and was in the process of taking down the POS.
Zahn ships lost: Iteron Mark IV , Brutix, Tristan, Caracal, another Iteron Mark IV, a Blackbird, and some others from IEEE and/or Logistical Nightmare. They also stole an unpiloted Maller due to some epic fail with shield passwords (hint: don't choose easy to guess passwords).
With their forces gone and a new wormhole opened just a little bit from our home of Dodixie, we were able to quickly put the medium POS into reinforced mode. Preparing for a 12 or 24 hour wait, we were gleeful when the reinforced mode counter was only five hours! We staged our ships and called in more forces as the time ran down. To be honest, we were hoping for a rematch with Elizabeth and company - POS destruction can be very tedious.
Our final real pew of the night came when MECHcore, who seems to be the CEO for which the alliance which Zahn Consortium belongs, logged in with a Vulture - inside the wormhole. Having the old wormhole gone he had to probe down the new exit, and we raced to scan him down. No fool to this game, he was warping around from place to place. We finally got him pinned and a pitched battle took place. We took out his Vulture at the cost of two stealth bombers, which we thought a good trade. He was a good sport about it even when we podded him.
After this it was almost easy; the tower went down with relative ease and we returned to our usual pastimes.
You may think we're not worthy of your attention because we primarily play in high security space, making life hard for mission runners. Elizabeth thought that too - and her group lost a pile of ships and a shiny new tower. We are are very individualistic group, but when we get together we can yoink on a much larger scale. Don't mess with Ninjas or our friends. And if you're going to make threats, make good on them, or we will bring the pain to you.